× Click FAQ to know how to download ROMS on ducumon.me!
Update:
Pokemon Orange Beta Nightly 0bece2d3
Pokemon Sword Update v1.3.2 + 2 DLCs
Pokemon Shield Update v1.3.2 + 2 DLCs
Pokemon Brilliant Diamond v1.3.0 
Pokemon Shining Pearl v1.3.0 
Pokemon Unbound v2.0.1 

Pokemon Clover

Pokemon Clover
Name: Pokemon Clover
Remake From: Pokemon Fire Red
Remake by: 4chan’s /vp/ board (CloverCamerupt)
Source: https://poclo.net/changelog
Description:
Pokémon Clover is a ROM Hack of Pokémon Fire Red featuring the two brand new regions of Fochun and the Ebin Isles, as well as 386 original fakemon!

Started in late 2014 as a janky rehash of Pokémon Fire Red, Pokémon Clover has since evolved into a complete overhaul with all-new characters, story, maps, music and gameplay mechanics.
The main point of Clover is to be both a parody of 4chan’s imageboard culture as well as a parody of Pokémon as a whole. It thus contains themes and language not suited for the faint of heart.

The current version of Clover has been in the works for over 4 whole years with effort worth thousands of hours by over 40 contributors, and with an estimated play time of 70 hours, Clover is sure to bring you moments filled with happiness, frustration, laughter and suffering!
So what are you waiting for? Take on a journey as Professor Stump’s Pokédex aide and battle tough rivals and Gym Leaders as you travel through fields, oceans, deserts and mountains!

Features
A full-scale adventure between two fully-featured regions
386 monsters designed by /vp/
Completely custom soundtrack
Gen 7/8 standard battle engine
Competitive-grade battle AI that switches
The difficulty for veterans of the series
Custom battle backgrounds
Custom exp gain mechanics
GSC-style berry trees
Wonder trading
Sprite portraits for important characters
New custom Poké Balls
Black/White 2 repel system and item usage
Hidden Grottos and Phenomena
Reusable TMs and deletable HMs
And a grand world rich with sidequests and secrets!

Changelog: April 10th, 2020

General fixes & changes
Expanded the amount of items the Bag can hold
Certain static encounters now receive some form of totem boost
Set Mode is now the default battle option when starting the game. If you change it to Shift, then opposing Trainers will also take advantage of this mode

Just like Pokémon Black/White, you will now stay in the party menu after using an item on a Pokémon
Improved Wonder Trade algorithm and added more possible trades
Wonder Trade now remembers the last 16 trades you did, preventing any immediate duplicates
Fixed the Move Relearner only being able to recall the first 19 moves of a Pokémon’s learnset

Redid the interior puzzles for Snoop’s and Kanye’s Gym
Both Freddie’s and Kanye’s Gym badge is now required to use Surf outside of battle
Nauseon’s evolution is now based on Atk compared to SpAtk rather than Defense, Galavik evolves this way too
Fixed Spooky Scary Skeletons song restarting every time the player went to a new floor/map in Parax Town/Burial Tower

Prof. Stump now has proper dialogue for rating your Pokédex progress
Rock Smash boulders now have a chance of dropping item shards
Certain Pokémon have received updated cries
Fixed certain berries in the Berry Pouch being listed as “Number ??”
Re-using TMs and HMs can no longer be exploited to boost happiness
Revives are no longer usable in battle

Breeding for egg moves works as intended
Every single Pokémon moveset has been revised
The Blacksmith Manor doors now reset when going outside to prevent the player getting stuck if they use Escape Rope or blackout
The sewer door no longer requires the Rusty Key as it was an unnecessary step to unlocking the Karma Sub-HQ, this door is instead open after Lil’Bro leaves Memes Inc.

Fixed the Mexican quest’s graphical bug
Added a Cacademon roadblock on Route 11 to make the Mexican quest mandatory
Added an indicator for when all Mexicans have been found in the Mexican quest
Moved DDT Spray salesman into Blacksmith Manor to make him harder to access frequently

Static encounters and gifted Pokémon will have at least 2 perfect IVs
Fixed protagonist intro sprite colors
Raised wild Pokémon levels all around
Added Type Mode, Lightest Mode and Smallest Mode to the Pokédex
Fixed Ninoop’s and the steel trio’s comically large overworld shadow
Auto-cutter and Auto-smasher are now toggle-able in the Options menu as “Auto-HMs”

Synchronize gives a 100% chance of meeting wild Pokémon with the same nature, this also applies to static encounters
Fixed the colors for the newer Poké Balls when a Pokémon is being sent out
Added gender coloration for the OT name on the Summary screen
Updated certain battle backgrounds
Both major and minor map changes

Minor text and grammatical fixes
Misc. Trainer rebalancing
Improved audio quality
Rebalanced the volume of most songs
Optimized enemy party generation, speeding up the intro leading into battle
The player now turns away from the Pokémon Center nurse after healing

With the addition of the Exp. All, a soft level cap has been added that rises as you progress through the game, this is to prevent over-leveling and encourage raising a well-rounded team with easier member replacement if the player so desires

Battle Channel facilities closed due to a multitude of problems, may be re-implemented at a later date
Shiny Mechanics
Shiny rate is now the gen 6 standard 1/4096
Gifted Pokémon and Pokémon hatched from eggs have an increased chance of being shiny

Chain catching the same species of Pokémon over and over many times will further increase the chance of encountering a shiny of the chained species
Any caught or hatched shiny Pokémon will also display as shiny in the Pokédex
Due to the way the shiny system has been rewritten, there are two, very hard to fix caveats:

Pokémon in the Hall of Fame won’t show up as shiny
Fontaba won’t show up in the Pokédex as shiny
Battle Engine
Trainer AI has been rewritten completely
All custom moves have custom animations

Updated the look of health boxes to a more sleek and modern design
Players can now only use 4 items per Trainer battle
In order to encourage using one-time use items and prevent thief blackout grinding, held items used/changed in battle are now recovered after the battle is over when fighting Gym Leaders, Team Karma leaders, and the later Rival battles

Updated gen 3 abilities
Oblivious prevents Taunt
Keen Eye ignores Evasion boosts
Pressure displays a message on switch-in
Trace works on switch-in abilities like Intimidate
Stench gives a 10% flinch chance to attacking moves
Pickup picks up a partner’s consumed item in battle
Weather abilities (such as Sand Stream) last 5 turns
Cloud Nine and Air Lock display a message on switch-in
Intimidate is blocked by Oblivious, Inner Focus and Own Tempo
Updated gen 3 moves
Hidden Power has a static 60 base power
Taunt lasts 3 turns if the user acts first, 4 if it acts after the target

Taunt also gives a message when wearing off
Spit Up drops stat boosts from Stockpile and can cause critical hits
Swallow drops stat boosts from Stockpile
Conversion transforms the user to the first move’s type in their moveset
Imprison will execute even if the foe has no matching moves
(High) Jump Kick always gives 50% recoil if it misses
Teleport will switch the user out if used in a Trainer battle
Sheer Cold cannot affect Ice types
Sheer Cold’s accuracy will be 20% if not used by an Ice-type
Updated/changed mechanics
Added support for triple type Pokémon and dual-type moves
Added (almost) all gen 4-7 abilities, moves and held items with some gen 8 abilities

Drastically sped up battles by reducing message delays
Updated burn damage to match later gens
Updated paralysis speed drop to match later gens
Updated confusion self-hit chance to match later gens
Moves with Stomp’s effect ignore accuracy checks against Minimized targets
Ghost types can switch out, always
Pokémon with Shadow Tag can switch out against opponents with Shadow Tag

Opponents are able to Trick & Thief the player
The Poké Doll can no longer be used to skip wild boss battles
The 10% badge speed boost no longer applies
Status moves used on Dark-types by Pokémon with Prankster will fail like in later gens
Fixed a Game Freak bug where choosing Focus Punch in a double battle but then canceling it and switching out would display the charge-up message anyway
Fixed moves & abilities
No Guard affects OHKO moves as it should
Poison types will never miss Toxic

Brick Break hits Ghost-types when used by Pokémon with Scrappy
Clear Smog works as intended
All-targeting moves such as Discharge work as intended
Volt Switch/U-Turn now work as intended if the attacker is holding a Choice item
Mummy works as intended
Gooey works as intended
Sturdy works as intended
Overcoat works as intended
Regenerator works as intended

Poison Heal works as intended
Cursed Bodyworks as intended
Motor Drive works as intended
Effect Spore works as intended
Super Luck boosts critical-hit rate by 1 rather than 2
Pixilate and other move-type abilities factor in STAB for damage
Daily Dose now has its intended effect (may cause sleep/poison/bad poison)
Close Combat & V-Create’s stat drop animations drop all stats at once
Dragon Tail & Circle Throw work as intended if the target faints
Holy Duty works as intended when used against Pokémon with Flash Fire

Lightningrod & Storm Drain no longer draw in both Water and Electric type moves respectively
Fixed the Big Faggot item crashing the game if held by other Pokémon than Flameboyan
Eviolite works as intended
Life Orb works as intended
Assault Vest works as intended
General additions
Ebin Islands
Accessible by battling Captain Cut outside at the Battle Channel

Gen 6 Exp. Share
Toggle-able in the Options menu
Pokémon that participate in battle receive 100% of the exp gained
The rest of the party receive 50% of the exp gained
Individual exp gain is altered slightly based on the average level of the party
Pokémon not participating in battle will not gain EVs
Hidden Grottos
20 Hidden Grottos in total across both regions
Spawns on rocky walls and at the trunk of trees
Their location and Pokémon contained are determined when starting a new game

Phenomena
These are dust clouds that randomly spawn in a select few caves
50% chance to encounter a wild Pokémon
50% chance to obtain a type Gem

Other
Added special battle transitions to Team Karma executives and certain legendary encounters
The game now has about 90 move tutors scattered around both regions
The final Victory Road guardian will now challenge you to battle
Spinner puzzles in Ruse Cruise part 2 are now possible to turn off by breaking certain machines that power them
A stoner in Animango will now trade you an Amulet Coin for 3 Weed
Due to high demand, a Diobat trade is available in the Animango Weebshop
A certain someone will now challenge you for the love of Demiwaifu at the bottom of Crystalline Cavern

A mysterious shrine can now be found in Admin Woods
Flame Body/Magma Armor’s field effect has been added properly
Almost all gyms have their own unique theme
With Ebin comes a lot of new music, but existing Trainer classes and certain areas seen in Fochun have also received new or updated themes
Breeding Mechanics
In addition to counting down by player movement, egg hatch timers now count down passively in the overworld; this too is affected by Flame Body/Magma Armor
The mother is now able to pass down Egg moves
Everstone has a 100% chance to pass down the holder’s nature

2 IVs from each parent guaranteed (randomly selected)
Destiny Knot passes down 5 IVs from the holder
Ability passed down from mother, 80% chance
Macho Brace passes down all EVs from the holder

Ability Mechanics
Pokémon now have four ability slots where the last two are reserved for hidden abilities
Added the Ability Capsule, which allows the Pokémon to swap between its two normal abilities if its current ability is a normal one, or between its two hidden abilities if its current ability is a hidden one
Added the Dream Capsule, this allows the Pokémon to swap between its normal ability and its hidden ability
Added the Dream Ball, which when used to capture wild Pokémon will invoke their hidden ability
A Pokémon with a hidden ability will have its ability shown on the summary screen in a purple color

Ebin Isles Features
New region comprised of many different islands with original designs
5 new Gyms to conquer, harder challenges than ever before
A dynamic level-scaling system and an EV and level grinding facility which gives you the perfect opportunity to raise new teammates or even replace your entire team if you so desire (Pokémon in the grind facility do not fight back and they cannot be caught, and it is impossible to encounter any shinies here)
Regional music for battles, biking and surfing
Plenty of side areas, events, and secrets
The cryptic regi puzzles are brought back from Hoenn – but amped up to 11

More than 500 NPCs in Get Island’s Telekino City, the biggest city ever in Pokémon history in terms of NPC count

Frequently asked questions
Q: Can I use my save file from the 2017 version? Is it compatible?
A: No. The game has been changed significantly on a fundamental level. You will have to start over.

Q: Will any future updates break my save?
A: No. Saves started in v1.0 will be compatible with future updates.

Q: Just how many new features have been added in this update compared to the 2017 version?
A: More than I could easily type out in this FAQ, and that’s not a meme. Play the game to find out!

Q: Is this the final update or is more coming?
A: This is the final major update. An update that completes the Battle Channel may happen in the future, with bugfix updates in between.

Q: Is an RTC (Real-time clock) required for any of Clover’s features?
A: No, Clover does not have any features that rely on an RTC.

Q: Why is the Battle Channel not available in this update?
A: In the 2017 version there was a major bug that would delete Pokémon from your PC, and it was deemed more important to finish the main game before correcting the battle facility.

Q: Aside from the Ebin Islands, is there new content in the Fochun region too?
A: Yes, Fochun has new music, characters, move tutors, Route Masters, and new graphics.

Q: Are all 386 Clovermon able to be obtained now?
A: Yes, every mon can be obtained normally in the game now between Fochun and the Ebin Isles without the need for Wonder Trade.

Q: Can I randomize Clover?
A: No. Trying to randomize Clover will break the game!

Q: I heard there is an anti-cheat in this game. Are save states considered cheating?
A: No. Save states are purely an emulator feature so the game can’t detect them.

Q: Hey, the wiki says (clovermon) learns (move), but it doesn’t? (Or similar incorrect info)
A: We don’t run the Clover wiki and never did. The information there wasn’t even correct for the 2017 version because some guy went around changing info on it.

Q: Why am I getting so little Exp?
A: At certain points in the game there will be soft level caps based on the next boss battle. This is to encourage strategy rather than over leveling. Defeat them to gain more Exp.

Q: How do I get into the door in the Animango Sewer? Do I need the Cellar Key from the Game Corner?
A: No, the Cellar Key is an optional item for a different event. You need to finish Memes Inc. to unlock the Sewer door.

Q: What happened to obtain the Sewer Key in the Memes Inc. quest?
A: It was deemed an unnecessary step to the whole quest. You just need to finish Memes Inc. and it will unlock.

Q: Is the new Trainer AI cheating?
A: The AI will know what moves your Pokémon have but will not know what move you’re choosing.

Q: How do I get to the Ebin Isles?
A: After beating the Fochun League, proceed to Innawoods Town just like in the 2017 version. Defeat one of the Gym Leader Duos to first get a ticket to the Battle Channel.

Q: What’s up with the Trainer levels in the Ebin Isles?
A: The trainers in the Ebin Isles scale their party based on the highest leveled member of your party, starting at level 40.

Q: How do I do multiplayer battles? Do multiplayer battles even work?
A: If you’re going to do multiplayer battles you’ll need VBA-link and a Hamachi server. Don’t ask us how to set these up. On top of that, we’re not even sure if multiplayer battles will work correctly with the battle engine changes as there is no way for us to test it or fix whatever bugs it may have. Good luck.

Q: So I heard there used to be a custom Showdown Server…
A: Yeah, we all miss it. If you know anybody (or are somebody) that can get a custom Pokemon Showdown client working to host us again, please get in contact.

Q: Why did the devs disappear for 3 years?
A: We are but small indie developers, please understand :^)

Note: saves from the 2017 version are not compatible!

Changelogs:
April 22nd 2020 (v1.2)
Additions
New sprites for Ebolable, Wedgard, Tricillion, Fluffyeti, Yedoom, Mudslacks, Nonite, Wifemin, Kuuroba, Upbote, Upbeddit, Wastenaut, Wantnaut, Skeletroll, Fresrye, Dedwheat, E4 Bendova and Van Darkholme
Sped up bag scrolling

Changes
Tweaked wild levels in the Ebin Isles
Shiny odds are now the following:
Eggs and gifted Pokémon have a 1/1024 chance of being shiny
A catch chain of 5-9 increases odds of chained species to 1/3640
A catch chain of 10-19 increases odds of chained species to 1/3276
A catch chain of 20-29 increases odds of chained species to 1/2978
A catch chain of 30-49 increases odds of chained species to 1/2730
A catch chain of 50-74 increases odds of chained species to 1/2048
A catch chain of 75-99 increases odds of chained species to 1/1024
A catch chain of 100-149 increases odds of chained species to 1/682
A catch chain of 150-199 increases odds of chained species to 1/512
A catch chain of 200+ increases odds of chained species to 1/256
The only thing that will break the chain is if you successfully catch anything other than the chained species

Bugfixes
A wall in Quints Island clips the Player sprite
Incorrect behavior for two jumping tiles in one of the Mt. Clover puzzles
The Immigrant in Karma Sub HQ can softlock the game by walking in front of the elevator
The Diddler sidequest in Get Island runs the wrong event upon completion
Encore’s description mentions two to six turns but Encore was updated to gen 8 standards
A tile on Route 7 clips the Player’s sprite while biking
The Player sprite appears below the Poké Center when flying to Get Island
The tomb in Bateman Channel spawns its entrance at a wrong location
The boulders in the Dryhump Dunes tomb are corrupted
A tile on the Route beneath Veepier Town clips the Player sprite
CWC has an incorrect movement after his battle
It’s possible to sequence break in Quints Island
There’s an impassable tile in the Beehive Theorist club
The Singlets line is backward on the summary screen
Beating Broly makes the Leather Trophy show up at home instead of the Dragon Ball Trophy
Retater’s base stats are incorrect
Anonymouse can’t learn Shock Wave by TM
Hodtog and Wienebark learn Fly by HM
The Infestation tutor’s text cuts off after teaching it
Stealth Rock deals quad damage on mono Fire-types
If the initial hit of Beat Up is a critical hit, all the subsequent hits will also be a critical hit
There are wild Urswine in the water at Central Valley
Fighting the battle teacher in Pa’ia University permanently locks your battle style to Set
You can walk inside a tree outside the Border Hop
Synchronize on static encounters always results in a Hardy nature
You can appear above one of the Neckbeards in the Telekino City house party
There’s a ladder with an incorrect warp point in Mt. Clover
Cheek Pouch interacts oddly with type-resist berries
Switching out a choiced Pokémon doesn’t reset the locked move, forcing a switchin that is also holding a Choice item to use the same move if it’s in their moveset
Dive can’t be forgotten before visiting the Ebin Isles
Auto-Strength still works on the last floor of Crystalline Cavern even though you shouldn’t be able to push the boulders there
Soul-Heart will continue to boost the Pokémon’s SpAtk until it maxes out
Selling Eggs sometimes doesn’t remove the Egg from your party
Heliofug has the wrong battle background
A Semrust Wonder Trade has a typo in its nickname
The Dank Island PokéCenter plays the wrong theme
Corrosion doesn’t work properly
A ladder in Mt. Keketoa is unusable
The Memer in the Battle Channel has a typo
Regenerator will resurrect your Pokémon if it KO’d itself with a Life Orb boosted U-turn/Volt Switch
You can stand inside a potted plant in the Quints Island town hall
Having seen Funnedong will get you the bad ending even though you can get its pre-evoltuion via Wonder Trade
Saxton Hale’s text turns red after defeat
You can walk through a ledge in Lake Virgin
Various AI issues
Various issues with the Telekino bike race
The tutor in Dryhump Dunes has text that cuts off
You can see the map border of Triport City close to the southern map connection

The Grunts and Admins in Mt. Clover play the wrong victory theme
The Rock Smash rock on Route 13 does not disappear permanently after smashing it
Using Copycat that turns into Explosion can softlock the game
Some Pokémon may show up as shiny during the trading animation and HM use animation even though they aren’t shiny (may not be fixed for saves in-progress)
Facade and Guts does not ignore the attack cut from Burn
Eggs set shiny status in the Poké Dex before being hatched
Evolving a shiny won’t register it as shiny in the Pokédex
Militant can’t learn U-Turn by tutor
Fleespecs learns Sludge Bomb through level up but not by TM
Phazing moves like Dragon Tail and Roar can be used to cheese wild boss battles
Hofucno doesn’t have any Egg moves
Battling Hitler freezes the game on hardware
Beating the League on NewGame+ doesn’t set up post-league events
The game can softlock while playing on Shift Mode if the player or the foe switches in something with Air Balloon
Sucker Punch fails against an opponent locked into Outrage
Striker doesn’t boost the accuracy of kicking moves
Ice-types can be hit by Sheer Cold after a Lock-on
Fell Stinger, Moxie and Beast Boost do not work correctly
You can use Dig/Escape Rope in the Admin Woods
Using Dig/Escape Rope in the Crashed UFO when entering from where the girl with the Cute Bow is located will teleport you to the middle of Route 6
The Dedgi’s signature move’s animation causes the Player’s Pokémon to levitate
Vandash doesn’t have a gender symbol in the party screen
An arrow appears in Kanye’s Gym if you turn around immediately after warping into a room
A book in the Blacksmith Manor has no text
You can run away from the Oogabugas at Oogabuga Island
You can walk on a wall on Route 28
The Rock Slide tutor is buggy
The last Ebin Leader plays the wrong battle theme
Kuuroba has an outdated icon sprite
The Docee line can’t learn Cut
Future Sight/Doom Desire’s attacking type is sometimes incorrect
Clanging Scales has an incorrect base power
Semi invulnerable status is retained if there’s no target
Various abilities have typos
Heliofug’s overworld sprite has a buggy second frame
Diamond Storm’s move animation softlocks the game
Battling Terry softlocks the game if his last Pokémon is Whizzard

April 13th 2020 (v1.1)
Additions
Updated sprites for Mozzamazel, Gangnome, Vivaiger, Mudpants and Tulure

Changes
Tweaked soft level caps
Having caught any shiny no longer raises the shiny rate to 1/2048
The decreased encounter rate in Mt. Moot
Removed one-way warps in Memes Inc.
All items changed in battle are now restored if the player loses the battle

Bugfixes
If you land a critical hit on a multi-hit move, all the subsequent hits will also be a critical hit
Gynuke’s back sprite is corrupted
Using Encore on the foe will softlock the game in some cases
A Youngster on Route 3 loads an incorrect battle background
A Pokémon’s Hidden Ability does not update on evolution
The “:” and “()” characters are unsupported by the battle box
Trying to use the 4th item in a Trainer battle from the Berry Pouch freezes the game
The Youngster outside the Crashed UFO has an incorrect encounter theme
The gender-rival’s house opens up prematurely
The tile next to the old woman on the Ruse Cruise has incorrect behavior
The player’s Pokémon can’t choose their 2nd or 4th move if they have Klutz or if Magic Room is in effect
Forcing a switch with Circle Throw will activate all end-turn effects twice such as Life Orb recoil, the switchin’s ability, etc.
Synchronize doesn’t work 100% of the time for getting wild Pokémon natures
Random-targeting moves such as Outrage and Uproar can target fainted Pokémon in a Double battle, potentially softlocking the game
The animation for when a Terrain is active in battle softlocks the game if all battlers are fainted
The money box does not go away after learning Rock Slide by the tutor in Rock Tunnel

When surfing in Route 15, your reflection might be seen on land
You can skip the Wonder Trade introduction in Gadech but still Wonder Trade from Route 4’s Poké Center
Trying to use the Grip Claw crashes the game
Focus Band activates too frequently
You can walk through a ledge in Lake Virgin
The Kuklux in the Route 10 Hidden Grotto continually respawns after battling it when you take a step
Fochun themes for battles, surfing and biking play in Bateman Channel
Fiery Dance lowers the target’s SpDef instead of raising the attacker’s SpAtk
Pokémon with Harvest will continue to harvest their berry even if it was stolen by Thief
The Gamer in St. Rosa Range uses the wrong Overworld sprite
The roamer’s shiny status is inconsistent between encounters (this may make your roamer shiny if it already started roaming)
A Scientist in Ruse Cruise pt. 2 can trap you in a corner, softlocking the game
Interacting with Nomel and Lil’Bro after Mt. Clover events can softlock the game
The woman who trades you a Focus Sash for 3 Lum Berries has a wrong post-trade dialogue

This game is a GBA Hack ROM in English. It’s completed!

Screenshot:
Pokemon Clover
Gameplay:


Cheat Code:
Pokemon Clover Cheat Codes
Download:
Download Pokemon Clover v1.2 April 22nd 2020 2020 (Completed)

—-CIA version for Nintendo 3DS below—

Download Pokemon Clover v1.2 April 22nd 2020 CIA (Completed)

Posted by Pokemoner.com