Nimi: Pokemon Ranger
Developer(s): Game Freak
Platforms(s): Nintendo DS
Pokémon Ranger (ポケモンレンジャー Pokémon Renjā?) is an action role-playing video game developed by HAL Laboratory and published by Nintendo for the Nintendo DS video game console. The game was released at various dates, varying between continents. The game was first released in Japan on March 22, 2006 and was later released in North America and Australia during the remainder of 2006. The game’s final release date was in Europe in April 2007.
Pokémon Ranger is compatible with Pokémon Diamond, Pearl, Platinum, HeartGold and SoulSilver allowing players to transfer the egg of the legendary Pokémon Manaphy to those games. This game is set in the Fiore region.
Pokémon Ranger is a role-playing game which is designed in a format radically different from that of traditional Pokémon RPGs. The player controls a Pokémon Ranger in the Fiore region and catches Pokémon, temporarily, by using a device called a “capture styler”, which is controlled by the stylus. The storyline of the game is set out in 10 main missions with three sub-missions. The only Pokémon that travels permanently with the player is a Minun if the player chooses the male hero or Plusle if the player chooses the female hero. The player must loop the Pokémon with the “styler” a certain amount of times to capture them. Pokémon may attempt to flee the styler or attack it. The styler has an energy bar that is similar to an HP counter for Pokémon on the other Pokémon adventure games, when the energy bar of the styler is completely depleted, the player is transported to the last save terminal. The styler can be recharged in a Pokémon center like manner at a ranger base, save points are in the bases and scattered throughout the game. There is a quick save option to use in emergencies when a save port can’t be found or is too far away. Temporarily caught Pokémon can be used in the field to accomplish tasks and solve puzzles by cutting, tackling, shooting fire, blowing water, etc. They can also be used to enhance the styler’s loop line. For example, if a water Pokémon is selected to aid in capturing a new Pokémon, the styler will produce a temporary bubble that immobilizes the target, preventing it from attacking or fleeing.